Just read: Scott Belsky’s Making Ideas Happen

I met Scott Belsky last fall at a conference and then spent a little time with him in NYC recently. He was kind enough to send me an advance copy of his new book, Making Ideas Happen.

I have not had a book lay my soul bare like this one did in a long, long time. It held a mirror up to me, and basically said “here’s everything that’s keeping your from moving projects, work and life forward.” Many aha moments, and many painful moments to be completely honest.

And it was dead on.

But this is not a theoretical book. It is a book based on hours and hours of research with world class creative people WHO GET STUFF DONE. He talked to them about their personal habits and methods for getting their projects from idea (fun!) to reality (work!), and the insights are inspiring. I’ve linked to some more robust reviews below, but I wanted to make the reco here, and give some topline takeaways. I’ll probably detail it more as I reflect and re-read certain points.

For the lifehackers and GTD fans out there. This offers a better solution and toolset for creative people because it is Project-based (i.e. the way creatives work) instead of Context-based (i.e. at work, at home, in car) like David Allen‘s methods.

Here are my top 10 takeaways from the book:

1. Less creative people who do more things will have a bigger impact than the genius who does nothing.
2. Doing trumps dreaming, but only if you care about making an impact in your life.
3. Every creative person will battle the tendency to just come up with ideas and never act on them because that’s the fun part.
4. You need constraints to be creative AND you need constraints to be productive. So, constrain yourself.
5. Quit taking so many notes! And especially stop filing them! Just capture Action Items, References and Backburner. Trash the rest.
6. Share your ideas with your community — the accountability will drive you to action.
7. Be transparent with your community — their feedback will give you insight into what ideas are right to pursue.
8. Creative people must learn to lead. Well, you do if you want to do anything great.
9. Dreamers need to partner with Doers to get anything done — not as obvious as it sounds; at least not in practice.
10. You have to be strategic about what to focus energy on, and then relentless in moving it forward.
11. (bonus) It really does come down to working hard on your idea(s) every single day and never, ever giving up until it is realized.

That’s just the 10 that stuck with me immediately. The book is a joy to read, and packed full of practical real-world tips, hacks and advice. It is available on amazon.com this Thursday the 15th.

You can find Making Ideas Happen here.

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How Ideas Take Shape

Ideas do not come into the world fully formed. They take shape. This drawing is a model for bringing ideas to life. It is based on the acronym for Shape — See, Hear, Ask, Play, Engage. I used to hate acronyms until I studied the word. It is Greek and literally means the “tip of the word.” Some of the original acronyms were Self Contained Underwater Breathing Apparatus, RADAR and LASER. So, those are cool words.

Here’s how the model works:

1. See & Hear. Observation and listening are key elements in idea hunting. They are the primary activities — not talking. We want to ask questions and we aren’t very good at it and our questions introduce bias. So, just watch and listen. When I worked at Saatchi, we would take executives shopping for their products in stores and just watch them. Many couldn’t find their own products on the shelf.

Anthropologists have been watching people in their cultures for years. It’s a great way to learn that I discovered firsthand. Before I was married, I worked at a greeting card company in product development. I got an assignment to create baby products. You know, first year books, calendar, etc. So, I invited all the Mom’s I knew to a meeting, and asked them to bring their baby books. It was a revelation. Watching them look through the books and listening to them tell stories to the other women. I realized that these books were a measure of motherhood, and it shaped our development of a whole suite of tools for mom’s to capture those early years. But I got those insights by seeing and hearing.

2. Ask & Play. These are the first and second activities. First you have to Ask, but not with your mouth. Ask with your eyes – watch intently, observe. Ask with your ears by listening to conversations and hearing what people are really saying. Like those mom’s telling me about a baby book, but really telling me about their desire to remember and mark milestones in their child’s lives and lacking both the tools and time to do so.

After you Ask, you Play. This is the creative part of the exercise, and it should not feel like work. If it does, then you are doing it work. Work and stress are flow killers and constrict ideas. I’ve got a great tool for ideation called Deconstruction. I’ll share it in another post.

3. Engage your idea with the world. Get feedback (n:1) from lots of people. How do they like it? Watch (see) them use it. Listen (hear) them talk about it as they use it. Insight. Insight. Insight. Harvest these learnings and go back into the Ask or Play phase again. Iterate until you are ready to Engage again. Then repeat until you have a winner — and your idea has taken shape.

The diagram is a matrix with See & Hear on the Y-Axis and Ask & Play on the X-Axis. This makes 4 distinct activities: Two in the Ask mode, and two in the Play mode. Only then do you engage your audience. Repeat as needed. It’s a total of 6 steps. To recap the process:

  1. See/Ask phase. Watch and observe.
  2. Hear/Ask phase. Listen and learn.
  3. See/Play phase. Work out the pattern.
  4. Hear/Play phase. Talk out ideas.
  5. Engage phase. Get it out into the world.
  6. Repeat. As needed.

We’ll spend time on this in other posts looking at how to execute these phases — best practices, etc.